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Building Boats ⛵ [UPDATE! 📜]

Building Boats ⛵ [UPDATE! 📜]

A Roblox experience owned by Overcoding Overseers.

SimulatorENboat buildingtreasure huntingquesting

Building Boats ⛵ [UPDATE! 📜] (2025) is a simulator game on Roblox, measured at over 8.7 million lifetime visits. It records 479 playing now, a like rating of 77%, 42,034 favourites.

Description (written by the developer; not a statement by this register)

Want adventure and treasure? 👀 Well, look no further! In this game, you do just that building and sailing with a ship! 🔨 - New quests and the first ever secret quest have arrived! 📜✏️😱🔥 - A bunch of bug fixes, other changes, and Sensor rework is here! 🚨 Inspired by the original... Build A Boat For Treasure by Chillz Studios! 🗣️🔥 Go show them support! ❤️ How do I play Building Boats? 🤔 It's simple, you build a boat, 🛠️ save it if you wish, 💾 and set sail to earn gold! 🤑 Then, with that gold, you can build bigger and better boats! 💪 Don't forget to Like [👍] and Favorite [⭐] if you enjoyed! Follow [🔔] our events if there are any! 💥 ⚠️ CRASHING SERVERS IS BANNABLE 😡🔨 ⓘ "Building Boats" is not associated with, nor claims ownership of the "Build a Boat for Treasure" concept or intellectual property. Developed independently with intention of only providing a similar experience. All original trademarks and copyrights belong to their respective owners.

Last updated by the developer 1 Nov 2026, 15:26 UTC.

493
playing (measured 1 Nov 2026, 17:50 UTC)
9,262,977
lifetime visits
77%
liked (5,174 👍 / 1,576 👎)
44,615
favourites (4.8 per 1k visits)
19 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

155654404.549311 October 20261 November 2026
500 measurements spanning 21 days, net +116. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–729 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
1 Nov 2026, 17:50493-62
1 Nov 2026, 16:50555no change
1 Nov 2026, 15:50555-4
1 Nov 2026, 14:50559+82
1 Nov 2026, 13:50477+23
1 Nov 2026, 12:50454+30
1 Nov 2026, 11:50424+20
1 Nov 2026, 10:50404+4
1 Nov 2026, 09:50400+51
1 Nov 2026, 08:50349+8
1 Nov 2026, 07:50341+37
1 Nov 2026, 06:50304+11
1 Nov 2026, 05:50293+5
1 Nov 2026, 04:50288-8
1 Nov 2026, 03:50296-39
1 Nov 2026, 02:50335-37
1 Nov 2026, 01:50372+37
1 Nov 2026, 00:50335+62
31 Oct 2026, 23:50273+2
31 Oct 2026, 22:50271first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Gold (x2) 🤯
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,054,797 · 48.4% win
Void Death · other212,903 · 6.1% win
Treasure! · collection198,692 · 5.4% win
Certified Member · welcome118,184 · 7.0% win
Speed Demon · other116,574 · 3.6% win
Scared of the dark, a little too much. · other107,943 · 2.8% win
Good trade! · other104,121 · 3.6% win
Reaching the sky! · progression100,492 · 3.2% win
Lifebuoy? More like Deathbuoy · other88,041 · 2.0% win
Nuh uh. · other76,747 · 3.0% win
Hey! That's not so nice! · other68,084 · 3.1% win
Autosave is your insurance · other40,622 · 1.6% win
Full team! · social17,231 · 0.20% win
Quick recovery! · other17,017 · 0.60% win
Hallow's Invitation · other14,450 · 8.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7713 August 20261 November 2026
1720 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1720
Measured (UTC)% likedChange
1 Nov 2026, 17:5077no change
1 Nov 2026, 16:5077no change
1 Nov 2026, 15:5077no change
1 Nov 2026, 14:5077no change
1 Nov 2026, 13:5077no change
1 Nov 2026, 12:5077no change
1 Nov 2026, 11:5077no change
1 Nov 2026, 10:5077no change
1 Nov 2026, 09:5077no change
1 Nov 2026, 08:5077no change
1 Nov 2026, 07:5077no change
1 Nov 2026, 06:5077no change
1 Nov 2026, 05:5077no change
1 Nov 2026, 04:5077no change
1 Nov 2026, 03:5077no change
1 Nov 2026, 02:5077no change
1 Nov 2026, 01:5077no change
1 Nov 2026, 00:5077no change
31 Oct 2026, 23:5077no change
31 Oct 2026, 22:5077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.