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Observation Shift [Early Access]

Observation Shift [Early Access]

A Roblox experience owned by HALVEX.

HorrorENhorrorpuzzleanomaly detection

Description (written by the developer; not a statement by this register)

👁️ Welcome to Observation Shift – A chilling test of your perception! You’re an agent assigned to a strange gig with little information—just that it’s a "memory game" and you’d learn more upon arrival. But as you step inside, something feels… off. 🔎 Scan your surroundings and detect strange anomalies 👁️ Objects shifting, figures lurking—what’s real and what’s not? Are you losing your mind yet? Stay sharp. Stay focused. Something is watching. 👍 Like, Favorite, and Follow to stay updated!

Last updated by the developer 13 May 2026, 23:46 UTC.

0
playing (measured 15 Aug 2026, 08:34 UTC)
521
lifetime visits
89%
liked (8 👍 / 1 👎)
9
favourites (17.3 per 1k visits)
19 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 08:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Early Access
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Initiation · welcome79 · 0.00% win
False Alarm · other30 · 0.00% win
Property of HALVEX · other10 · 0.00% win
Routine Check · other10 · 0.00% win
End of Shift · progression4 · 0.00% win
Perfectionist · other4 · 0.00% win
Contributor · other3 · 0.00% win
Trainee · progression3 · 0.00% win
tesb · other2 · 0.00% win
The Watcher Watches · progression2 · 0.00% win
Fractured Mind · progression2 · 0.00% win
Shifting Perceptions · progression2 · 0.00% win
Teddy Takeover · secret1 · 0.00% win
The Last Observer · progression1 · 0.00% win
Shift Zero · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

888988.521 August 2026 — 88 % liked10 October 2026 — 89 % liked21 August 202610 October 2026
2 measurements spanning 51 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Oct 2026, 21:0889+1
21 Aug 2026, 02:4988first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.