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Cursed Sails [Alpha]

Cursed Sails [Alpha]

A Roblox experience owned by GeekOut Studio.

AdventureENpirateexplorationboss fight

Cursed Sails [Alpha] is an adventure experience created on 2025-02-19. It has recorded 2,483,416 lifetime visits and 30,962 favorites. The game holds a 96% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

🏴‍☠️ Sail the cursed sea, fight monsters, and loot lost treasure! ⛵ Go anywhere you want, exploring epic islands! ⚔️ Sell what you find to buy powerful weapons to defeat the boss! 🎁 Like + join the group to unlock a FREE starter pack 🔥 Follow the game to be notified of updates and events!

Last updated by the developer 14 May 2026, 23:35 UTC.

0
playing (measured 10 Aug 2026, 14:49 UTC)
2,483,416
lifetime visits
96%
liked (31,271 👍 / 1,278 👎)
30,934
favourites (12.5 per 1k visits)
19 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dragon's Flintlock
299 R$
Pirate Pack!
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ahoy! · welcome1,471,555 · 66.7% win
Pirate Town #1 · other218,585 · 0.00% win
Pirate Town #2 · other63,709 · 0.00% win
My Precious · collection7,461 · 0.00% win
Curse Killer! · other6,244 · 0.00% win
Pirate Town #3 · other2,355 · 0.00% win
Maze Expert · other1,973 · 0.00% win
Pirate Town #4 · other1,679 · 0.00% win
The Power of Friendship · social350 · 0.00% win
Captain Moneybags · other183 · 0.00% win
One Man Army · other167 · 0.00% win
You and what army? · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:3496no change
24 Aug 2026, 07:3396no change
14 Aug 2026, 07:3296first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.