Frozen Rails🥶[ALPHA]
A Roblox experience owned by IronRail.
SurvivalENsurvivaltrainpost-apocalyptic
Frozen Rails🥶[ALPHA] is a survival experience created on 2025-02-20. It has accumulated 18,608,349 lifetime visits and 51,660 favorites. The title holds a 90% like percentage. Currently, zero users are playing. The game features train-based evacuation mechanics and scavenging within a frozen setting. Updates include castle structures and currency systems. The developer notes the project is in beta status with potential bugs.
Description (written by the developer; not a statement by this register)
Frozen Rails 🥶 The train is your only hope. Evacuation is leaving and its up to you to escape on to the plane and survive. Survive this frozen wasteland, scavenge for supplies, and make your way to the escape before it takes off. Will you make it before the last flight leaves... or be left behind? This game is in BETA, expect bugs UPDATE 3 (MARCH 27): - CASTLE STRUCTURE (AT 30KM) - CHALLENGES - BOTTLECAP CURRENCY - AIRDROPS 30,000 likes for the next update! 🔫 【Gameplay】 🚂 Upgrade & Defend the Train 💥 Action-Packed Battles ⚔️ Team up with 5 teammates or Go Solo 💰 Loot & Upgrade Party sizes: 1-5 Like, Favorite & join the group for updates! 👍 Inspired by: Dead Rails
Last updated by the developer 18 Sept 2025, 19:43 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 17:17 | 90 | no change |
| 23 Aug 2026, 17:01 | 90 | no change |
| 13 Aug 2026, 16:54 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.