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Obby But Moving Makes It Invisible [BETA]

Obby But Moving Makes It Invisible [BETA]

A Roblox experience owned by Spiky Playground.

ObbyENparkourmemory-mechanicmulti-difficulty

Description (written by the developer; not a statement by this register)

Obby But Moving Makes It Invisible! 🏃 In this challenging obby, the path only reveals itself when you stand still. You must rely on your memory and precision to make it through! Think you can make it to the end without second-guessing your every step? 🤝 Meet NPCs along the way and interact with them as you progress through the stages! 🚧 Face unique obstacles, mechanics and reach terminals! ⭐ Earn points by playing and spend them on exclusive items and products. Discover secrets, complete challenges, and unlock even more cosmetics and badges along the way! 😈 Four difficulties available – From cakewalk to EXTREME. Test your skills and see how far you can go! ⚠️ This game has visual effects that might be uncomfortable for some players, especially those with epilepsy or sensitivity to flashing or moving visuals. Please play carefully and take breaks if needed.

Last updated by the developer 22 Jun 2026, 16:48 UTC.

0
playing (measured 13 Aug 2026, 06:32 UTC)
839
lifetime visits
100%
liked (12 👍 / 0 👎)
4
favourites (4.8 per 1k visits)
20 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 06:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Leap Wings
299 R$
VIP
149 R$
Gravity Coil
129 R$
Speed Coil
99 R$
Matrix Pack
79 R$
Pixel Pack
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome139 · 0.00% win
Beta player · other138 · 0.00% win
Met the developer · other42 · 0.00% win
Ace · collection2 · 0.00% win
Beat hard mode · progression1 · 0.00% win
Beat normal mode · progression1 · 0.00% win
Deathless · progression1 · 0.00% win
Beat extreme mode · progression1 · 0.00% win
The Untouchable · progression1 · 0.00% win
Demon · other0 · 0.00% win
Scavenger · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.