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Our Reimagined Piggy RP

Our Reimagined Piggy RP

A Roblox experience owned by Doge Studios!!!!.

RoleplayENPiggy IPRoleplayHorror

Description (written by the developer; not a statement by this register)

This game isn’t being updated anymore due to Roblox’s strict changes across the platform. Piggy owned by MiniToon Inc. Skins originally designed by MiniToon, TenuousFlea, Centcripsed, Midnight, AJFried, Axel_Glow, and Dogbon's Den. Skins redesigned by krnny29, endless_skill, DaUltimateBoom, and Barrett1988 Maps originally designed by MiniToon & IK3As Music composed by BSlick, Piano Vampire, KaiuDex, noire, Rupert Christie, Spirit Lofi, Juice Music, and DaUltimateBoom Credit to Dexter Plays for Silzous vocals krnny29 - Designer, Animator, & Director elcsu93 - Designer & Animator Jeff - Animator endless_skill - Designer & Animator DaUltimateBoom - Designer & Trailer Producer MainAwesome11_1 - Animator Barrett1988 - Designer & Animator DiamondBow5 - Designer & Animator #Piggy #PiggyRP #RP #RolePlay #Role Play #PiggyRolePlay #PiggyBook1 #PiggyBook2 #PiggyIntercity #Piggypig64 #PiggyChapter #PiggyRoblox

Last updated by the developer 11 Aug 2026, 23:25 UTC.

0
playing (measured 13 Aug 2026, 14:02 UTC)
3,984
lifetime visits
95%
liked (19 👍 / 1 👎)
73
favourites (18.3 per 1k visits)
20 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 14:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation - Tier 5
50 R$
Donation - Tier 4
40 R$
Donation - Tier 3
30 R$
Donation - Tier 2
20 R$
Donation - Tier 1
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

On Duty · other145 · 47.1% win
Gold · other117 · 23.5% win
Soul or Sin · other108 · 23.5% win
On Patrol · other97 · 23.5% win
Poppyseed · other97 · 0.00% win
Extinction · other88 · 0.00% win
Lost Wolf · other87 · 0.00% win
Half Blind · other83 · 0.00% win
Crawler · other81 · 0.00% win
Marvellous Maggie · other81 · 0.00% win
Doctor · other71 · 0.00% win
Loss · other71 · 0.00% win
The Silver Paw · other68 · 0.00% win
The Constructor · other67 · 0.00% win
Withered · other65 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

949594.518 August 2026 — 94 % liked28 August 2026 — 94 % liked17 September 2026 — 95 % liked7 October 2026 — 95 % liked18 August 20267 October 2026
4 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 07:3795no change
17 Sept 2026, 04:0395+1
28 Aug 2026, 03:3794no change
18 Aug 2026, 03:3594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.