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LIRR Train Simulator | Pre-Release

LIRR Train Simulator | Pre-Release

A Roblox experience owned by Long Island Rail Studio.

SimulatorENtrain simulatorlong island railroadtransportation

Description (written by the developer; not a statement by this register)

This is an early access game to Long Island Railroad* in Roblox, RO-Scale. [ ACCESS ] Access can be purchased for 50 Robux. We reserve the right to manage access to this game, and all purchases are final (No Refunds). Updates and shutdowns may occur. [ CREDITS ] ARS System by BuildIntoTrains • Developed by Long Island Rail Studio 👍 Enjoying the game? Leave a Like and Favorite to support us! *Note: This is an unfinished product. Tags: LIRR, Railroad, New York, NYC, Long Island, Transportation, Long Island Rail Road, LI-Double R, Public Transit, Train Simulator, Commuter Rail, Long Island Rail Studio

Last updated by the developer 8 Aug 2026, 20:07 UTC.

3
playing (measured 11 Aug 2026, 01:31 UTC)
62,717
lifetime visits
89%
liked (347 👍 / 41 👎)
2,197
favourites (35.0 per 1k visits)
21 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:319first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Train Editor
500 R$
Vintage Trains
150 R$
MOW Trains
125 R$
MARC Leased Equipment
70 R$
Tip
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Visit OBRM! · other233 · 2.4% win
Watch Iceneo! · other128 · 1.2% win
Visit GalaxyExpress2199! · other121 · 2.4% win
How did we get here? · other103 · 1.2% win
Met the Game Creator! · welcome89 · 2.4% win
Found Steel Sleeping!? · collection64 · 0.00% win
Found James! · collection27 · 0.00% win
Played the game in Pre-Alpha! · welcome16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

899089.515 August 2026 — 90 % liked25 August 2026 — 89 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 16:0589-1
15 Aug 2026, 16:0590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.