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{OUT OF USE} Lemitsian Lemongrad Bootcamp

{OUT OF USE} Lemitsian Lemongrad Bootcamp

A Roblox experience owned by The Lemitsian Studio.

RoleplayENmilitary simulationroleplayTCU

Description (written by the developer; not a statement by this register)

The Lemongrad Training grounds! Welcome to Lemongrad, the official Lemitsian training grounds and hometown of The Lemitsia. This is were the fresh guards and civilians join in on their though journey, from rookie cadets to trained, guided and shaped outstanding Lemitmen, ready to excel in their policing duties within the entirety of TCU. All our events are hosted in Lemongrad, such as: - Basic trainings - Situational Trainings - Combat Trainings - Rallies - Ceremonies - Events Lemitsia is the second branch of the Revolutionary Computer Union. We uphold true Lemitsian patriotism, and for us, the only flavor we know, is victory! Enroll today and take part in training sessions led by our experienced officers. Begin your Lemitsian career now! For updates and training schedules, join our communication server: Dwkjn6ZMHT To enroll, ensure you are a member of both groups: https://www.roblox.com/communities/34996897/The-Lemitsia#!/about https://www.roblox.com/communities/35468180/Lemitsi

Last updated by the developer 23 Feb 2026, 08:19 UTC.

0
playing (measured 11 Aug 2026, 00:51 UTC)
27,508
lifetime visits
67%
liked (68 👍 / 33 👎)
32
favourites (1.2 per 1k visits)
21 February 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

ONE YEAR OF THE JUGGERNAUT · other344 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.