Shining Tower Hard Mode (with Blades)
A Roblox experience owned by 타워게임.
AdventureKOTower DefenseHard ModeObstacle Course
Shining Tower Hard Mode (with Blades) is an adventure experience created on 2025-02-22. The game has accumulated 1,595,570 lifetime visits and holds 254 favorites. Currently, zero users are playing. The title maintains a 14% like percentage. The description references a tower-hardened version with console support and burning tower tags.
Description (written by the developer; not a statement by this register)
It's a tower-hardened version! {로그} -Signboard Console Support! Recovery complete! Here's 찐 Help with the tower in the 칼迷宮!! TAGS:Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Stage Tower,Burning Stage Tower,Burning Stage Tower,Burning Stage Tower,Burning Stage Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower,Burning Tower Tower,Fishbread Stage Tower,tower of easy.tower of,Ido Star School Tower,Shaking Tower fun,speed,HookTower,SighTower,GameTower,Robuck's,Knife,4st Floor,Drawing Tower,Challenge Tower,Sail Tower,Sail Tower,Sail Tower,Tinying Tower,Sail Tower,Tower for High Water,Waltz Hopping Tower,Brainfall Mode,Welcome Mode,Extreme Mode,Iggy Mode,Hard Mode,Stage Tower,Fish Bread Stage Tower,Donut Stage Tower,Saiyotara Tower, 백앤아타워,Tower,Marrant Tower,StageTower,Anailing Stage Ice Tower, Ice Cream Tower, Slice Tower, Slice Tower, Slice Tower, Slice Tower
Last updated by the developer 18 Aug 2025, 10:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 17:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.