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[πŸ₯] Upset Duck Tower

[πŸ₯] Upset Duck Tower

A Roblox experience owned by KHV EZ GAMES.

ObbyENObbyPlatformerCute Aesthetic

Description (written by the developer; not a statement by this register)

Welcome to [πŸ₯] Upset Duck Tower Commands: /korblox /headless πŸ› οΈThis game is developed by orrKool and hahaharee0814 [🚨]If you have fun please thumbs-up(πŸ‘πŸ»)and favorite (🌟) to support the game. Thank you so much for playing! Tags (ignore):SquidGameUpsetDuck, Upset Duck, Pop Mart, Plushie, Doll, Cute, Aesthetic, Give U Flower Upset Duck, Miss U Upset Duck, Work Is Troublesome Upset Duck, Petting Cat Upset Duck, Tower, Obby, Platformer, Jump, Heart, Easy, Checkpoint, λ‹Ήν™©ν•œ μ˜€λ¦¬νƒ‘.

Last updated by the developer 12 May 2025, 10:08 UTC.

0
playing (measured 10 Aug 2026, 18:45 UTC)
295
lifetime visits
100%
liked (24 πŸ‘ / 0 πŸ‘Ž)
52
favourites (176.3 per 1k visits)
22 February 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Rainbow Magic Carpet
84 R$
Unlimited Health
40 R$
Unlimited Bandages
35 R$
VIP
14 R$
Gravity Coil
9 R$
Speed Coil
8 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU PLAYED THE GAME!!! Β· welcome169 Β· 0.00% win
Miss U Duck Tower Clear!! Β· progression41 Β· 0.00% win
Petting Cat Duck Tower Clear!! Β· progression39 Β· 0.00% win
[WIT] Space Goat Duck Tower Clear!! Β· progression38 Β· 0.00% win
Give U Flower Duck Tower Clear!! Β· progression38 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.