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handmade

handmade

A Roblox experience owned by Tim's Games Playground.

Sandbox & buildingENsandboxcommunity-drivencreative

Description (written by the developer; not a statement by this register)

a neverending world made by you, player the game receives updates every week by choosing the best community ideas from the mailbox and adding them in the game. you can support me by leaving an extra robux in the piggy bank, however that's optional and depends purely on your choice. i am forever thankful for any support (not only paid) you do for the game! ❤️ 👍 you can also leave a like to help the game gain more popularity :) also make sure to join the game's dc server to check out rules and chat with other idea generators!

Last updated by the developer 24 Apr 2025, 17:00 UTC.

0
playing (measured 23 Aug 2026, 01:33 UTC)
377
lifetime visits
90%
liked (9 👍 / 1 👎)
8
favourites (21.2 per 1k visits)
22 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 01:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

warp device
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

met tim :) · social25 · 0.00% win
what a view · other13 · 0.00% win
glitch abuser · secret13 · 0.00% win
completed HTO · progression5 · 0.00% win
essay · other4 · 0.00% win
"yeah i can wait"0 · 0.00% win
burnout0 · 0.00% win
GOD IS HERE0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.