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Ultimate Penthouse Tycoon 🌴

Ultimate Penthouse Tycoon 🌴

A Roblox experience owned by Medo Tycoons.

TycoonENtycooncity buildingcars

Ultimate Penthouse Tycoon 🌴 is a tycoon experience created on 2025-02-22. It has accumulated 2,162,765 lifetime visits and 89,941 favorites. Currently, seven users are playing. The game holds an 89% like percentage. The description indicates features such as cash earning, penthouse building, car unlocking, and city exploration. Premium users and group members receive a 10% cash bonus. Progress is autosaved.

Description (written by the developer; not a statement by this register)

🌆 Welcome to Ultimate Penthouse Tycoon! Earn cash💵 and build the ultimate penthouse! Unlock unique cars 🚗, explore the city, and visit other penthouses! 🎮 Available on all devices! 😎 Premium users receive +10% more Cash! 💸 Like the game and join the group for +10% more Cash! 👍 Like the game to support future updates!👍 💾All progress is autosaved so you can come back at any time!💾

Last updated by the developer 22 Mar 2026, 09:27 UTC.

7
playing (measured 10 Aug 2026, 16:48 UTC)
2,162,765
lifetime visits
89%
liked (3,241 👍 / 389 👎)
90,503
favourites (41.8 per 1k visits)
22 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:488first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Speed
71,429 R$
x2 Cash
40,816 R$
Auto Collect
35,000 R$
Gold Hypercar
28,572 R$
Starter Pack
14,286 R$
x2 Jump
12,000 R$
Auto Purchase
500 R$
VIP
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Ultimate Penthouse Tycoon! · welcome773,312 · 100.0% win
100K Net Worth! · progression177,918 · 30.8% win
Complete 1st Penthouse! · progression39,642 · 9.6% win
1M Net Worth! · progression9,816 · 2.2% win
Complete 2nd Penthouse! · progression4,976 · 1.2% win
Complete 3rd Penthouse! · progression675 · 0.50% win
1st Rebirth! · progression437 · 0.00% win
10M Net Worth! · progression145 · 0.00% win
3rd Rebirth! · progression29 · 0.00% win
5th Rebirth! · progression19 · 0.00% win
10th Rebirth! · progression11 · 0.00% win
25th Rebirth! · progression6 · 0.00% win
100M Net Worth! · progression4 · 0.20% win
1B Net Worth! · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:5089no change
14 Aug 2026, 08:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.