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XROOMS 👁️

XROOMS 👁️

A Roblox experience owned by Giggle's Group.

HorrorENhorrorxroomsdoors-inspired

XROOMS 👁️ is a horror experience created on 2025-02-22. It has accumulated 1,886,673 lifetime visits and holds 2,108 favorites. The game currently has 0 players online and maintains a 62% like percentage. The description notes it involves xrooms and uses assets from LSplash and Redibles.

Description (written by the developer; not a statement by this register)

NEW LOADING SCREEN FOR MAIN GAME GO PLAY THE NEW UPDATE NOW Credits To sonicexeeeqp For The Icons And Thumbnails A horror game involving xrooms. ⚠️ This game uses DOORS Stuff/Assets/Sounds made by LSplash & Redibles, credits go to them and his team. 📜 Note: To use Admin go to create elevators Then Choose The Floor You Wanna Play Then Enable Admin Panel. THE ADMIN IS FREE The Hotel & Foundation are new version. The other Floors will be new version soon. 🔥 Play with your friends to have more fun! ⚠️ Game are beta, game have some bugs. ❤️ Join the group & like the game for a much more updates! ⚠️ Game is a fun game & fun made

Last updated by the developer 21 Jul 2026, 17:27 UTC.

0
playing (measured 10 Aug 2026, 20:31 UTC)
1,886,673
lifetime visits
62%
liked (554 👍 / 339 👎)
2,110
favourites (1.1 per 1k visits)
22 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
500 R$
Mod
350 R$
ADMIN PANEL
199 R$
Donate 10 robux
10 R$
Donate 5 robux
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome595,164 · 0.00% win
Out Of My Way · other105,498 · 0.00% win
Rebound · other65,465 · 0.00% win
Ranked Veteran · progression62,522 · 0.00% win
Buddy System · social47,479 · 0.00% win
Wrong Room · other46,129 · 0.00% win
Stay Out Of My Way · other40,217 · 0.00% win
You Can Run · progression39,001 · 0.00% win
Look At Me · other38,746 · 0.00% win
Meet Jack · other25,371 · 0.00% win
You Can't See Me · secret16,748 · 0.00% win
Take A Breather · other12,053 · 0.00% win
Just A Prank · other9,621 · 0.00% win
Down The Drain · other5,012 · 0.00% win
Welcome Back · welcome4,823 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6214 August 2026 — 62 % liked24 August 2026 — 62 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:0462no change
14 Aug 2026, 10:0362first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.