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Centre F.I.M

Centre F.I.M

A Roblox experience owned by SCP:F.RP | Community.

RoleplayFRmilitarytrainingsimulation

Description (written by the developer; not a statement by this register)

Centre d'entrainement et de formation de la Force d'Intervention Mobile.

Last updated by the developer 9 Aug 2026, 07:24 UTC.

0
playing (measured 11 Aug 2026, 14:48 UTC)
1,635
lifetime visits
90%
liked (18 👍 / 2 👎)
22
favourites (13.5 per 1k visits)
22 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

F.S© | Diplôme FIM · progression38 · 0.00% win
F.S© | Tryout Alpha-1 · progression0 · 0.00% win
F.S© | Brevet C.E.C · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909592.519 August 2026 — 95 % liked29 August 2026 — 90 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 04:4590-5
19 Aug 2026, 04:1895first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.