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UWDG [UPD 1]

UWDG [UPD 1]

A Roblox experience owned by Terralo Studios.

SurvivalENzombie survivaltower defensebase building

Description (written by the developer; not a statement by this register)

Welcome to UWDG! - Defend yourself from Origin's waves of zombies - Always Strategize [or your prob gonna lose] - Buy Weapons, Base Upgrades, More Health and much more 🥀 The game isnt really that balanced but rn i hope to hear some good feedback

Last updated by the developer 29 Jul 2026, 05:05 UTC.

0
playing (measured 13 Aug 2026, 07:20 UTC)
354
lifetime visits
80%
liked (8 👍 / 2 👎)
8
favourites (22.6 per 1k visits)
22 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 07:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation 3
150 R$
Vip
100 R$
Donation 2
50 R$
Donation 1
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome67 · 0.00% win
Defeat D-X2 · progression11 · 0.00% win
Defeat Grassy · progression9 · 0.00% win
Defeat Terrogus · progression8 · 0.00% win
Beat Extreme Difficulty · progression6 · 0.00% win
Kill badge 1 · other5 · 0.00% win
Defeat Zombie Annihilator · progression5 · 0.00% win
Defeat Spiritual Champion · progression5 · 0.00% win
Kill badge 2 · other3 · 0.00% win
Kill badge 3 · other2 · 0.00% win
Kill badge 4 · other2 · 0.00% win
Kill badge 5 · other2 · 0.00% win
Beat Hard Difficulty · progression2 · 0.00% win
Beat Impossible Difficulty · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.