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patrick sad story school girlfriend reject cry

patrick sad story school girlfriend reject cry

A Roblox experience owned by PML Games.

RoleplayENnarrativeschool dramaemotional story

Description (written by the developer; not a statement by this register)

make you sad it will because girlfriend reject story patrick get bully school and bad thing happen!!! this story will make you very sad, try not to cry IMPOSSIBLE... very sad story but with a happy end

Last updated by the developer 23 Feb 2025, 18:42 UTC.

0
playing (measured 12 Aug 2026, 17:53 UTC)
4,894
lifetime visits
92%
liked (118 👍 / 10 👎)
59
favourites (12.1 per 1k visits)
22 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x speed
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

played patrick story gaem sad · other4,264 · 100.0% win
donated u rich wow · other21 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

929392.517 August 2026 — 92 % liked6 September 2026 — 93 % liked16 September 2026 — 93 % liked27 September 2026 — 93 % liked7 October 2026 — 93 % liked17 October 2026 — 92 % liked27 October 2026 — 92 % liked17 August 202627 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 03:0292no change
17 Oct 2026, 03:0192-1
7 Oct 2026, 02:2393no change
27 Sept 2026, 02:2393no change
16 Sept 2026, 23:3393no change
6 Sept 2026, 23:3293+1
17 Aug 2026, 23:1792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.