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Dead Waters

Dead Waters

A Roblox experience owned by Caleb Game Studios.

AdventureENpiratehorrorco-op

Dead Waters is an adventure experience created on 2025-02-23. It has accumulated 9,979,814 lifetime visits and 7,426 favorites. The game holds an 88% like percentage. Currently, zero users are playing. The description notes the game is in Alpha and inspired by Dead Rails.

Description (written by the developer; not a statement by this register)

This game is in Alpha, bugs are to be expected. A dark plague has infected the seas. Navigate a small ship with your crew through cursed waters and uncover the secrets hidden ahead... 👉 Premium Players get a 10% exp boost 👍Like + favorite the game for weekly updates (EVERY SATURDAY) 📜Current Codes: 1KLIKES (3 Revives), 300LIKES (10 Tokens), RELEASE (5 Tokens) 👾 NEW CODE AT 3K LIKES Game is inspired by Dead Rails

Last updated by the developer 11 Apr 2026, 19:39 UTC.

0
playing (measured 10 Aug 2026, 16:48 UTC)
9,979,814
lifetime visits
88%
liked (3,329 👍 / 437 👎)
7,426
favourites (0.7 per 1k visits)
23 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Minigun
499 R$
Ak47
299 R$
VIP
299 R$
Admirals Bundle
299 R$
Armor Bundle
299 R$
Survivor Bundle
199 R$
2x Baggi Storage
169 R$
+1 Special Perk Slot
99 R$
+1 Regular Perk Slot
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

5k Meters · progression382,489 · 26.7% win
10k Meters · progression72,416 · 26.7% win
15k Meters · progression30,230 · 26.7% win
20k Meters · progression14,570 · 0.00% win
25k Meters · progression9,390 · 0.00% win
30k Meters · progression7,630 · 0.00% win
Captain Blackbeard · other6,112 · 0.00% win
Elixir of Life · other494 · 0.00% win
The Sea Snake · collection70 · 0.00% win
Terror Mode · other21 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8813 August 2026 — 88 % liked23 August 2026 — 88 % liked2 September 2026 — 88 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:2188no change
23 Aug 2026, 20:2088no change
13 Aug 2026, 20:1988first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.