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Last to Freeze - Win

Last to Freeze - Win

A Roblox experience owned by yesssss games.

SurvivalENsurvivaltrolllast-standing

Description (written by the developer; not a statement by this register)

Survive the cold and outlast your opponents in the ultimate freeze-off! Stay near the campfire, use warmth boosters, and sabotage others to be the last one standing. When your warmth hits zero… you’re frozen! 🔥 Stay Warm: Stick close to the fire or use tools to slow down your warmth loss. 💰 Earn Coins: The longer you survive, the more you earn—spend coins on helpful or chaotic tools! 🎯 Troll the Competition: Push others away from the fire or use icy items to drain their warmth. ⚡ Warm Up Fast: Grab hand warmers, hot drinks, and cozy gear to stay in the game. 👑 Be the Last to Freeze: Outsmart, outwarm, and outplay everyone to claim the victory! Premium Players Gets 1.25x Reward!

Last updated by the developer 21 Jun 2026, 10:14 UTC.

0
playing (measured 11 Aug 2026, 01:18 UTC)
58,867
lifetime visits
94%
liked (483 👍 / 30 👎)
3,538
favourites (60.1 per 1k visits)
23 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Push
249 R$
x2 Coins
199 R$
VIP
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome46,589 · 0.00% win
1st Win · progression7,318 · 0.00% win
5th Win · progression577 · 0.00% win
10th Win · progression148 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.