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Undead Siege [Alpha]

Undead Siege [Alpha]

A Roblox experience owned by Quantum Cube Games.

SurvivalENzombie survivalwave defensefrontier setting

Description (written by the developer; not a statement by this register)

The year is 1888. A deadly zombie virus sweeps across America. The last survivors are held up in frontier forts and it’s up to you to defend them against relentless waves of zombies. Join our community for bug reports and feedback Remember to like and favourite! Keep in mind the game is still in alpha expect bugs and a lack of content. The game is PC only. Mobile, tablet and console support are coming very soon! Inspired by games such as Cod zombies, Dead rails and old Roblox Latest Update ()

Last updated by the developer 4 Jun 2025, 05:08 UTC.

0
playing (measured 14 Aug 2026, 12:33 UTC)
6,033
lifetime visits
45%
liked (21 👍 / 26 👎)
56
favourites (9.3 per 1k visits)
23 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 12:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lever Action Rifle
175 R$
Colt Navy
175 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Round 10 Beginner · progression35 · 0.00% win
Round 30 You're getting there · progression2 · 0.00% win
Round 50 You're good · progression0 · 0.00% win
Round 100 You're a pro · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.