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Dead Rails Modded

Dead Rails Modded

A Roblox experience owned by GROUP_1019.

SurvivalENzombietrain survivalmodded

Description (written by the developer; not a statement by this register)

In 1899, a mysterious virus swept the American continent. Dubbed the "Zombie Plague", a cure was discovered in Mexico. Climb aboard your train and traverse the unforgiving, zombie-infested desert on your way to the cure... Like and favorite the game for updates Latest Update (2/20/2025) QoL and bug fixes • Fixed rejoin system • Players no longer get stuck in the water at the end • Made more changes to building spawning to reduce them spawning in each other • Fixed bug where flung player would get teleported to the start • Fixed bug where gold bars would spawn outside of bank • Armor gets saved if you get flung • Tools don’t get scrambled when flung • New inventory system, can hold more than 3 tools on mobile • Fixed bug where player will revive with no tools New Content • Added new bond currency, it can be found as loot and can be used to buy items in the lobby you can bring on your next run. • Added new guns: Navy Revolver and Bolt-Action Rifle

Last updated by the developer 5 Apr 2025, 20:49 UTC.

0
playing (measured 30 Aug 2026, 13:48 UTC)
152,094
lifetime visits
81%
liked (1,741 👍 / 397 👎)
8,958
favourites (58.9 per 1k visits)
23 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
30 Aug 2026, 13:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

release NOW
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8130 August 2026 — 81 % liked9 September 2026 — 81 % liked30 August 20269 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Sept 2026, 13:4981no change
30 Aug 2026, 13:4881first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.