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Usagi (CHIIKAWA)

Usagi (CHIIKAWA)

A Roblox experience owned by Usagi!.

HorrorENchiiikawahorrordodging

Usagi (CHIIKAWA) is a horror experience created on 2025-02-24. It has recorded 768,867 lifetime visits and 9,684 favorites. The title holds an 84% like percentage. Currently, zero players are active. The description identifies it as a Chiikawa fangame involving dodging Usagi variants.

Description (written by the developer; not a statement by this register)

Chiikawa fangame, in this game you have to dodge the f*t and evil Usagi to reach the end. Try to find every variant of Us*gi in the game...or something..lawl 29/6/2025 changes: - Improved the morphs - Fixed cart ride - Addde cardboard Usagi and shredder by @GracesG0D Indev 0.3 Join my Roblox group to support me: https://www.roblox.com/groups/6803712

Last updated by the developer 9 Jul 2026, 16:02 UTC.

0
playing (measured 11 Aug 2026, 04:21 UTC)
768,867
lifetime visits
84%
liked (3,234 👍 / 620 👎)
9,682
favourites (12.6 per 1k visits)
24 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:211first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

✧˖° · other346,439 · 100.0% win
✧˖° · other346,340 · 100.0% win
✧˖° · other346,207 · 100.0% win
🐰 · other346,145 · 100.0% win
Usagi · other345,944 · 100.0% win
✧˖° · other345,810 · 100.0% win
Welcome · welcome345,746 · 100.0% win
✧˖° · other345,689 · 100.0% win
(CHIIKAWA) · other345,460 · 100.0% win
to · other345,269 · 100.0% win
You guessed all of the characters! · collection49,852 · 0.00% win
You won! · progression46,759 · 0.00% win
Reached top 100 playtime! · progression429 · 0.00% win
Most Playtime! · other8 · 0.00% win
Una · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:4584no change
14 Aug 2026, 17:3684first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.