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Celestial Temple

Celestial Temple

A Roblox experience owned by Project: Celestial Reality.

Last updated by the developer 20 Aug 2026, 20:18 UTC.

0
playing (measured 8 Sept 2026, 07:47 UTC)
523
lifetime visits
91%
liked (10 👍 / 1 👎)
14
favourites (26.8 per 1k visits)
24 February 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
8 Sept 2026, 07:470first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome93 · 0.00% win
1,000 Time · progression20 · 0.00% win
Shared Sense · other17 · 0.00% win
Did it hurt when you fell from heaven? · other14 · 0.00% win
Frozen in Time · social14 · 0.00% win
The End... for now... · secret5 · 0.00% win
Offering to Blessing · other5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

89919010 September 2026 — 89 % liked30 September 2026 — 90 % liked20 October 2026 — 91 % liked10 September 202620 October 2026
3 measurements spanning 40 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 21:0791+1
30 Sept 2026, 18:5390+1
10 Sept 2026, 10:3489first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.