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Obby Tycoon

Obby Tycoon

A Roblox experience owned by Saint Michael Studios.

ObbyENparkourtycoonleaderboard

Description (written by the developer; not a statement by this register)

🔥 Join a server of up to 4 players and start your way to the end of the obby and the top of the leaderboard! 🏆 The top 50 will show up on the leaderboard and have a tag above their head! 🌀 Build checkpoints if you get too far on the obby! ❗ Rebirthing resets droppers, checkpoints, and cash. ♻️ Rebirth to unlock more stages and get further on the leaderboard!

Last updated by the developer 9 Apr 2026, 22:06 UTC.

1
playing (measured 17 Aug 2026, 14:16 UTC)
296,939
lifetime visits
51%
liked (609 👍 / 574 👎)
1,368
favourites (4.6 per 1k visits)
24 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 14:161first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlock Mega Dropper
400 R$
Tax Haven [2X INCOME]
350 R$
Gravity Coil
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

I Played Obby Tycoon · welcome180,523 · 0.00% win
Easy Obby · progression49,143 · 0.00% win
Medium Obby · progression32,573 · 0.00% win
Hard Obby · progression19,555 · 0.00% win
Insane Obby · progression6,425 · 0.00% win
Rebirth · progression6,132 · 0.00% win
Leaderboard · other1,693 · 0.00% win
[LEGACY] Insane Rebirth · progression641 · 0.00% win
Obby Completed · progression158 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

515251.517 August 2026 — 52 % liked6 September 2026 — 51 % liked17 August 20266 September 2026
2 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Sept 2026, 14:1751-1
17 Aug 2026, 14:1652first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.