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Grow Your Brick!

Grow Your Brick!

A Roblox experience owned by Blobworks Games.

SimulatorENevolutionsize-growthquest-rewards

Description (written by the developer; not a statement by this register)

😋 Eat Bricks on the ground 😋 ⚔️ Eat players smaller than you ⚔️ 🔥 Unlock all rare skins 🔥 🏆 Become the Biggest in the game 🏆 📋 Do Quests to get more size 📋 ✨Join Group For Extra Rewards✨

Last updated by the developer 13 May 2025, 15:13 UTC.

0
playing (measured 10 Aug 2026, 17:46 UTC)
477,875
lifetime visits
90%
liked (1,599 👍 / 174 👎)
57,239
favourites (119.8 per 1k visits)
24 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:461first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Blackhole Magnet
2,499 R$
Blackhole Skin
320 R$
2x Money
320 R$
2x Size
320 R$
Magnet
179 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome398,220 · 100.0% win
1,000 Size · progression170,521 · 57.1% win
10,000 Size · other66,607 · 0.00% win
100,000 Size · progression10,979 · 0.00% win
1,000,000 Size · progression959 · 0.00% win
10,000,000 Size154 · 0.00% win
100,000,000 Size · other110 · 0.00% win
1,000,000,000 Size · progression14 · 0.00% win
10,000,000,000 Size · progression2 · 0.00% win
1,000,000,000,000 Size · other0 · 0.00% win
100,000,000,000 Size · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.