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Centrum Handlowe ATUT 1.03

Centrum Handlowe ATUT 1.03

A Roblox experience owned by (PL) Markuś.

RoleplayPLroleplayshopping mallpolish brands

Description (written by the developer; not a statement by this register)

Centrum Handlowe ATUT to fikcyjna wersja Parku Handlowego ATUT ( Parzniew ) W grze możesz odwiedzić sklepy: Markuś Starbucks Coffe Media Expert ( Soon ) Action ( Soon ) Delikatesy ( Soon ) Rossman ( Soon ) Możesz również wcielić się w role: Pracownika Marketu, Pracownika Ochrony, Pracownika Delikatestów, Czy Baristy. Nasze centrum cały czas się rozwija! Odwiedźcie nas!

Last updated by the developer 10 Aug 2026, 15:41 UTC.

0
playing (measured 15 Aug 2026, 03:21 UTC)
3,007
lifetime visits
80%
liked (24 👍 / 6 👎)
16
favourites (5.3 per 1k visits)
24 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 03:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Kierownik Sklepu
500 R$
Manager Sklepu
350 R$
Ochrona
75 R$
Starszy Pracownik
45 R$
Młodszy Pracownik
35 R$
Stażysta
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Dziękujemy za dołączenie do naszej gry! · welcome16 · 0.00% win
Trzy Godziny razem – dziękujemy! · social2 · 0.00% win
Pięć godzin razem – dziękujemy! · social2 · 0.00% win
Dwie Godziny razem – dziękujemy! · other2 · 0.00% win
Pierwsza godzina razem – dziękujemy! · welcome2 · 0.00% win
. · other0 · 0.00% win
. · other0 · 0.00% win
. · other0 · 0.00% win
. · other0 · 0.00% win
. · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.