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JEVIN VS SKY SPLANKI'S PRISON RUN! (Obby)

JEVIN VS SKY SPLANKI'S PRISON RUN! (Obby)

A Roblox experience owned by Upgraded Games Studios.

ObbyENprison escapehard modetime attack

JEVIN VS SKY SPLANKI'S PRISON RUN! (Obby) is an obby where players navigate obstacles to reach freedom, with an easy mode and a tougher hard mode for a bigger challenge. Since its 2025 release, it has drawn 856,898 lifetime visits and 143,005 favorites, with a 56% like rating and no players currently active.

Description (written by the developer; not a statement by this register)

JEVIN VS SKY SPLANKI'S PRISON RUN! (Obby) 👍LIKE AND FAVORITE THE GAME FOR MORE UPDATES⭐ Join Our Group "Upgraded Games Studios" For Free Morphs & Benefits! Make your way though 25 challenging Obstacles and make it to freedom. Once you beat the game on Easy mode why not challenge yourself to the HARD MODE. With more obstacles and traps to beat. Also try and beat your friends time score and become 1st ~ignore Tags: Digital Circus, Jax, Pomni, barby, Survive, Chef , Prison, poppy playtime , Jail , Obby , Robot, Robot Teacher, Ben, Evil Teacher, Rainbow friends, Baller, Robot, Mother, Siren Cop, SWAT, SWAT Car, Son, Kid friend, Candy, Candy Barry, Survive, Barry, Chef , Prison , Jail , Obby , Robot, Rainbow friends baby, Grimace, Freddy, Chica, Bonnie, Springtrap, Purple guy, FNAF movie, FNAF, Mother barry, Siren Cop, SWAT, SWAT Car, Barrys Son, Baby barry, Baby Bobby, Red baby, baby blue, Pink baby, Rainbow friends, Baller, Robot

Last updated by the developer 9 Sept 2025, 00:04 UTC.

0
playing (measured 10 Aug 2026, 18:23 UTC)
856,898
lifetime visits
56%
liked (64 👍 / 50 👎)
143,009
favourites (166.9 per 1k visits)
24 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet!
399 R$
VIP!
399 R$
Flying Cloud!
299 R$
OP Sword!
299 R$
Laser Gun!
299 R$
Fusion Coil!
249 R$
Grab Hand!
199 R$
Gravity Coil!
199 R$
Wenda Morph!
99 R$
Blue Morph!
99 R$
Black Morph!
99 R$
Gray Morph!
99 R$
Brown Morph!
99 R$
Orange Morph!
99 R$
Speed Coil!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome529,616 · 57.1% win
Finished! · progression22,340 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

565756.514 August 2026 — 57 % liked3 September 2026 — 56 % liked14 August 20263 September 2026
2 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:5056-1
14 Aug 2026, 16:4757first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.