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[NEW!] Swordsman Simulator! ⚔️

[NEW!] Swordsman Simulator! ⚔️

A Roblox experience owned by Mook Slayers.

SimulatorENSword FightingSimulatorKing of the Hill

[NEW!] Swordsman Simulator! ⚔️ is a simulator experience created on 2025-02-24. The title has accumulated 3,128,014 lifetime visits and 251,943 favorites. It maintains a 95% like percentage. Currently, zero users are playing the game. The description highlights an Easter event, strength training mechanics, and a King of the hill battle system. Premium and friend invite benefits offer percentage boosts.

Description (written by the developer; not a statement by this register)

🐰 NEW EASTER EVENT! 💪 Train your strength with your sword! ⚔️ Fight with your sword and become the King of the hill! 🏆 Train to get on leaderboard! 📆 Updates every saturday! ⭐ Like and favorite the game! 🔥 Join the group for a free PET! https://www.roblox.com/communities/35668775/Mook-Slayers#!/about ⭐ Premium benefits: +10% 👥 Friend Invite benefits: +5% each friend Tags: Sword, Simulator, Clicker, Progression, Idle, PVP, Rich, King, Battle, Training, Automatic, Progress, Epic, Anime, Sonic, Reaper, Scythe

Last updated by the developer 5 May 2026, 17:06 UTC.

0
playing (measured 10 Aug 2026, 16:16 UTC)
3,128,014
lifetime visits
95%
liked (7,892 👍 / 436 👎)
251,940
favourites (80.5 per 1k visits)
24 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10x Open Egg! 🥚✨
900 R$
Super Lucky! ✨
800 R$
+3 Equip Pet! 🐾
525 R$
Fast Swing! ⚡
500 R$
Lucky! 🍀
400 R$
Auto Rebirth! 💖
400 R$
+2 Equip Pet! 🐾
350 R$
2x Gems! 💎
300 R$
2x Strength! 💪
250 R$
3x Open Egg! 🥚
200 R$
Auto Spin! ✨
75 R$
2x Speed! ⚡
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,450,618 · 92.3% win
Begginer Rank! · progression214,716 · 30.8% win
Apprentice Rank! · progression162,857 · 30.8% win
Pro Rank! · progression112,070 · 30.8% win
Master Rank! · progression73,801 · 0.00% win
Slayer Rank!49,630 · 0.00% win
Viking Rank! · other22,632 · 0.00% win
Destroyer Rank! · progression12,557 · 0.00% win
Beast Rank! · progression6,525 · 0.00% win
Imp Rank! · progression1,798 · 0.00% win
Demon Rank! · progression712 · 0.00% win
Demon Slayer Rank! · progression293 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:3395no change
14 Aug 2026, 05:3195first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.