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Night Memory 0.2

Night Memory 0.2

A Roblox experience owned by GaleriaDelModestoMania.

HorrorENhorrorsurvivalsecurity camera

Description (written by the developer; not a statement by this register)

You are Rodríguez Rocha, a Venezuelan immigrant working in the United States. After months of being exploited as cheap labor, you've been forced into yet another overnight security shift in an office building that has already closed for business. You've been awake for 45 straight hours. Just as you finally sit down for a brief break, an old television suddenly turns on by itself. The emergency broadcast is terrifying. Unknown entities have begun hunting humans, stealing their faces, identities, and bodies, leaving behind only lifeless, faceless corpses. The broadcast ends... and the nightmare begins. From 12:00 AM to 7:00 AM, you must survive against relentless creatures that want to wear your face as their own. Watch the security cameras carefully, ignoring them only makes the entities more aggressive. Defend the doors, manage your resources, and stay one step ahead before they reach you. But your greatest enemy isn't just what's lurking outside. It's the exhaustion.

Last updated by the developer 5 Jul 2026, 00:31 UTC.

0
playing (measured 11 Aug 2026, 01:36 UTC)
2,698
lifetime visits
76%
liked (35 👍 / 11 👎)
40
favourites (14.8 per 1k visits)
25 February 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:360first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

76787718 August 2026 — 78 % liked28 August 2026 — 76 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 13:1976-2
18 Aug 2026, 13:0878first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.