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Squid Game Selectable

Squid Game Selectable

A Roblox experience owned by Limertubes.

MinigamesENSquid Game IPMinigame CollectionParty Game

Description (written by the developer; not a statement by this register)

! recommended to play with friends! pls like the game! An Alpha Game composed of every squid games minigames made by Limertubes Latest Update: Added Hide N Seek And Jump Rope Current Games: -- Season 1: Red Light Green Light Dalgona Tug Of war Marbles Lights Out Glass Stepping Stones Squid Game -- Season 2: Six Legged Pentathlon Mingle Bathroom Fight Rebellion -- Season 3: Hide N Seek Jump Rope Sky Squid Game

Last updated by the developer 27 Feb 2026, 20:58 UTC.

0
playing (measured 12 Aug 2026, 05:47 UTC)
7,135
lifetime visits
94%
liked (48 👍 / 3 👎)
11
favourites (1.5 per 1k visits)
25 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:470first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Red Light Green Light · progression349 · 0.00% win
Dalgona (Triangle) · collection199 · 0.00% win
Dalgona (Umbrella) · collection125 · 0.00% win
Dalgona (circle) · collection120 · 0.00% win
Tug Of War · other58 · 0.00% win
Squid Game · other42 · 0.00% win
Glass Stepping Stone · collection37 · 0.00% win
Complexe Glass Bridge · progression33 · 0.00% win
Jump Rope · other31 · 0.00% win
Marbles · collection30 · 0.00% win
Six Legged Pentathlon · other29 · 0.00% win
Rebellion · other18 · 0.00% win
Dalgona (star) · other13 · 0.00% win
Lights out · other12 · 0.00% win
Hide N Seek Hider · other11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.