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Walk Forever on an Infinite Baseplate

Walk Forever on an Infinite Baseplate

A Roblox experience owned by ≋V͎.

SimulatorENwalking simulatorbaseplatecasual

Description (written by the developer; not a statement by this register)

Walking simulator made in like an hour, this game isn't meant to be taken seriously

Last updated by the developer 28 Feb 2026, 12:26 UTC.

0
playing (measured 10 Aug 2026, 15:00 UTC)
2,686
lifetime visits
87%
liked (58 👍 / 9 👎)
81
favourites (30.2 per 1k visits)
25 February 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

1,000 Studs · progression168 · 0.00% win
10,000 Studs · other50 · 0.00% win
50,000 Studs · collection16 · 0.00% win
100,000 Studs · progression7 · 0.00% win
500,000 Studs · collection5 · 0.00% win
250,000 Studs · progression5 · 0.00% win
1,000,000 Studs · other5 · 0.00% win
5,000,000 Studs · collection3 · 0.00% win
10,000,000 Studs · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.518 August 2026 — 86 % liked28 August 2026 — 87 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 13:2387+1
18 Aug 2026, 13:1886first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.