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Forsaken but bad

Forsaken but bad

A Roblox experience owned by absolutely no technologies.

HorrorENremakehorrororiginal characters

Forsaken but bad is a horror experience created on 2025-02-25. It has recorded 5,427,708 lifetime visits and 25,525 favorites. The current player count is 0. The experience holds a 74% like percentage. The description notes it is a remake with original additions, distinct from other Forsaken games.

Description (written by the developer; not a statement by this register)

HAPPY ANNIVERSARY! Are you tired of seeing Forsaken games with stolen assets? well you've come to the right place! (NOT MEANT TO COPY FORSAKEN!!! its just a complete remake of forsaken with our own dumb additions + new characters) (credits ingame)

Last updated by the developer 25 Jul 2026, 05:15 UTC.

0
playing (measured 10 Aug 2026, 20:06 UTC)
5,427,708
lifetime visits
74%
liked (8,548 👍 / 2,996 👎)
25,525
favourites (4.7 per 1k visits)
25 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

hi · other1,443,276 · 100.0% win
survivor · other752,347 · 0.00% win
killer · other275,108 · 0.00% win
friday 13 · other34,627 · 0.00% win
Ho Ho Ho!!! · other19,755 · 0.00% win
killer EXTREMEEE · other5,884 · 0.00% win
vent · other5,533 · 0.00% win
pLASTER PUCNH · other4,069 · 0.00% win
evilness · other3,792 · 57.1% win
woah · other2,951 · 0.00% win
dodged! · other2,407 · 0.00% win
woah: the second · progression749 · 0.00% win
roger · other378 · 0.00% win
wagered! · other302 · 0.00% win
mango impostor · other300 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:0074no change
14 Aug 2026, 00:5374first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

forsaken-but-bad.fandom.com1 active editors · 1,555 edits
35 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.