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Tourneys: Easter Egg Wars

Tourneys: Easter Egg Wars

A Roblox experience owned by MoonLight TCD.

MinigamesENeaster egg huntcombattourneys

Description (written by the developer; not a statement by this register)

How does this work? ★ Go to an easter egg with someone and press E to fight for it. ★ Use your sword to kill your opponent and get the point! ★ Whoever collects the most eggs by the time the event ends wins! ★ There is a "Hours" thing on the leaderboard. If you are a premium roblox user and you can get 5 points every hour you play to spend on the Tourneys Shop. ★ There is also a secret hidden in game and first to complete the secret challenge will get a badge and a prize. ★ Whoever completes the secret challenge after it has been found gets the badge and points as well. Join Tourneys for more info! Scripting done by: kevinraoof291 Thumbnail by: D0ZM0S Maps by: MiniStar_2008 & STIM Music by: @jane_oj_

Last updated by the developer 14 Apr 2026, 20:48 UTC.

0
playing (measured 12 Aug 2026, 21:21 UTC)
1,207
lifetime visits
73%
liked (8 👍 / 3 👎)
0
favourites
26 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 21:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

mone
267 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Mission Accomplished! Or is it...? · secret10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.