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PURGATORIO [DEMO 2]

PURGATORIO [DEMO 2]

A Roblox experience owned by doge gaming studio game game.

RacingENProject MoonAction RPGDystopian

PURGATORIO [DEMO 2] is a Roblox experience categorized under racing. Created on 2025-02-27, it has recorded 2,779,693 lifetime visits. The title currently has 254 players online, 35,179 favorites, and an 88% like percentage.

Description (written by the developer; not a statement by this register)

! ! ! EXCEPT FOR SIN LEVEL, DATA WILL NOT TRANSFER ! ! ! ! THIS IS AN EARLY DEMO VERSION OF THE GAME. THERE IS ONLY CONTENT FROM GRADES 9 - 7 / CANARD - URBAN LEGEND ! PURGATORIO is an action RPG inspired by and set in an fan-original version of the Project Moon universe. Fufill your duties as the "Fixer" in the dystopian urban setting of "The City". For additional gameplay information, check the in-game Fixer Notes. Supports Console and Mobile play Thumbnail and Banner by mynamelevilol (art3491) PURGATORIO uses assets from Limbus Company, Library of Ruina, and Lobotomy Corporation. PURGATORIO only claims ownership of this game and not the assets made by the respective creators. All music used is NOT PURGATORIO ORIGINAL and is credited in the "Settings" menu whenever used. If you enjoy the music used, please support the original creators! All rights reserved to Project Moon and the respective creators.

Last updated by the developer 4 Aug 2026, 22:34 UTC.

79
playing (measured 24 Aug 2026, 05:50 UTC)
2,850,316
lifetime visits
88%
liked (11,824 👍 / 1,660 👎)
36,130
favourites (12.7 per 1k visits)
27 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

79300189.510 August 2026 — 300 players21 August 2026 — 141 players21 August 2026 — 151 players21 August 2026 — 145 players21 August 2026 — 148 players22 August 2026 — 143 players22 August 2026 — 141 players22 August 2026 — 186 players22 August 2026 — 197 players22 August 2026 — 200 players22 August 2026 — 177 players22 August 2026 — 140 players22 August 2026 — 122 players22 August 2026 — 115 players22 August 2026 — 144 players22 August 2026 — 128 players22 August 2026 — 148 players22 August 2026 — 146 players22 August 2026 — 185 players22 August 2026 — 151 players22 August 2026 — 156 players22 August 2026 — 142 players22 August 2026 — 147 players22 August 2026 — 137 players22 August 2026 — 150 players22 August 2026 — 147 players22 August 2026 — 148 players22 August 2026 — 140 players22 August 2026 — 145 players23 August 2026 — 168 players23 August 2026 — 207 players23 August 2026 — 190 players23 August 2026 — 191 players23 August 2026 — 175 players23 August 2026 — 154 players23 August 2026 — 186 players23 August 2026 — 159 players23 August 2026 — 150 players23 August 2026 — 130 players23 August 2026 — 104 players23 August 2026 — 131 players23 August 2026 — 148 players23 August 2026 — 149 players23 August 2026 — 133 players23 August 2026 — 156 players23 August 2026 — 182 players23 August 2026 — 177 players23 August 2026 — 204 players23 August 2026 — 144 players23 August 2026 — 155 players23 August 2026 — 163 players23 August 2026 — 184 players23 August 2026 — 156 players24 August 2026 — 153 players24 August 2026 — 129 players24 August 2026 — 117 players24 August 2026 — 126 players24 August 2026 — 100 players24 August 2026 — 79 players10 August 202624 August 2026
59 measurements spanning 13 days, net -221. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–333 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 59
Measured (UTC)PlayersChange
24 Aug 2026, 05:5079-21
24 Aug 2026, 04:50100-26
24 Aug 2026, 03:50126+9
24 Aug 2026, 02:50117-12
24 Aug 2026, 01:50129-24
24 Aug 2026, 00:50153-3
23 Aug 2026, 23:50156-28
23 Aug 2026, 22:50184+21
23 Aug 2026, 21:50163+8
23 Aug 2026, 20:50155+11
23 Aug 2026, 19:50144-60
23 Aug 2026, 18:50204+27
23 Aug 2026, 17:50177-5
23 Aug 2026, 16:50182+26
23 Aug 2026, 15:50156+23
23 Aug 2026, 14:50133-16
23 Aug 2026, 13:50149+1
23 Aug 2026, 12:50148+17
23 Aug 2026, 11:50131+27
23 Aug 2026, 10:50104first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Very Very Large Donation
1,000 R$
Large Donation
150 R$
Custom Hair
100 R$
Donation
60 R$
Small Donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Will of the City · other122,888 · 14.1% win
Call New Index · other86,701 · 11.4% win
Cut Your Losses · other85,576 · 13.4% win
Absolute Indulgence · other68,850 · 8.4% win
Ripped to Shreds · other64,002 · 10.2% win
Absolute Envy · other32,828 · 3.7% win
Goal of the Backstreets · progression15,409 · 1.6% win
Tearing Tempest · other3,013 · 0.20% win
Perfectly Still · other947 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 2026 — 88 % liked21 August 2026 — 88 % liked21 August 2026 — 88 % liked21 August 2026 — 88 % liked21 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked23 August 2026 — 88 % liked24 August 2026 — 88 % liked24 August 2026 — 88 % liked24 August 2026 — 88 % liked24 August 2026 — 88 % liked24 August 2026 — 88 % liked24 August 2026 — 88 % liked24 August 2026 — 88 % liked14 August 202624 August 2026
60 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 60
Measured (UTC)% likedChange
24 Aug 2026, 06:4888no change
24 Aug 2026, 05:5088no change
24 Aug 2026, 04:5088no change
24 Aug 2026, 03:5088no change
24 Aug 2026, 02:5088no change
24 Aug 2026, 01:5088no change
24 Aug 2026, 00:5088no change
23 Aug 2026, 23:5088no change
23 Aug 2026, 22:5088no change
23 Aug 2026, 21:5088no change
23 Aug 2026, 20:5088no change
23 Aug 2026, 19:5088no change
23 Aug 2026, 18:5088no change
23 Aug 2026, 17:5088no change
23 Aug 2026, 16:5088no change
23 Aug 2026, 15:5088no change
23 Aug 2026, 14:5088no change
23 Aug 2026, 13:5088no change
23 Aug 2026, 12:5088no change
23 Aug 2026, 11:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.