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4ouner’s Tower

4ouner’s Tower

A Roblox experience owned by Sswaxa.

OtherENcutebeginner devfandom

Description (written by the developer; not a statement by this register)

Hello yall hru umm i made this game for fun ummm i like games like this game 🌸 um just wanted to do a cute game actually…. Have fun! Private server recommend if u don’t want to troll or get trolled 🎀 and if you want anything u can see the gamepases:)) its happy and fun game sry if u didn’t like the game bc yk im a beginner Developer a little fandom that have 3 main characters:) update log: -shiftlock for controller by clicking L2 -added new shortcuts for u guys:) -fixed some bugs -changes around the map and the upper area hopefully u like it <3 don't forget to fav the game:))) It’s not like you think actually…..

Last updated by the developer 23 Nov 2025, 21:47 UTC.

0
playing (measured 12 Aug 2026, 07:01 UTC)
514
lifetime visits
91%
liked (30 👍 / 3 👎)
14
favourites (27.2 per 1k visits)
27 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

sword |can kill people in-game|
99 R$
bomb hehe
28 R$
Teddy bear:)
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

HRUUU welcome tooo MY gameeee!! · welcome296 · 0.00% win
you won!!!!!!!! YIPPE · progression58 · 0.00% win
whats the owner try to hide & who did wrote this.? · secret54 · 0.00% win
why did the owner deleted this? · other36 · 0.00% win
error404 ehehehehehehehehehehehehehe · other6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.