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Minigame Madness [ALPHA]

Minigame Madness [ALPHA]

A Roblox experience owned by Homie Headquarters Productions.

MinigamesENminigamepvpsurvival

Description (written by the developer; not a statement by this register)

🎮 Minigame Madness 🎮 Welcome to the ultimate chaos of fun, survival, and PvP action! 🌟 ⚠️ [ALPHA WARNING] This game is still in early development—bugs and balance changes are expected while we improve the experience! 🗳️ Vote for your favorite gamemodes and dive into wild rounds full of twists, rules, and surprises! Whether you're surviving disasters, battling it out, or racing through challenges—every match is a new experience. 🤯 🔥 Competitive & Casual 🎉 Great with friends 🧠 Skill, speed, and strategy 🔁 Vote ➤ Play ➤ Repeat More features coming soon—stay tuned for fresh madness! 😈💥 👥 Bring your friends and see who dominates the minigames! 📌 Recent Updates – V1.0.1 • Removed King of the Hill (KOTH) • Removed Grey Team • Some animations currently not working • Added new codes below ⬇️ 🎁 New Codes (Use in the future): • RELEASE • SYNTHSUCKS • AJarByTheDoor • thecatisplayingz

Last updated by the developer 9 Aug 2026, 01:12 UTC.

0
playing (measured 12 Aug 2026, 13:03 UTC)
4,483
lifetime visits
75%
liked (15 👍 / 5 👎)
33
favourites (7.4 per 1k visits)
28 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 13:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome: Alpha Testing · welcome27 · 0.00% win
Welcome: April Fools · welcome24 · 0.00% win
??? · secret0 · 0.00% win
??? · secret0 · 0.00% win
??? · secret0 · 0.00% win
??? · other0 · 0.00% win
??? · other0 · 0.00% win
??? · secret0 · 0.00% win
Welcome · welcome0 · 0.00% win
??? · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.