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(pre alpha testing) ULACYLON Lightbringers

(pre alpha testing) ULACYLON Lightbringers

A Roblox experience owned by Ulacylon: LIGHTBRINGERS.

HorrorENpre-alphahorrorcombat

Description (written by the developer; not a statement by this register)

hi (game functionally unplayable atm, all you can do is walk around, open a few lockers and kill a few enemies then die)

Last updated by the developer 25 Aug 2026, 19:56 UTC.

0
playing (measured 25 Aug 2026, 21:18 UTC)
1,106
lifetime visits
83%
liked (5 👍 / 1 👎)
24
favourites (21.7 per 1k visits)
28 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 21:180first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Return to Ash · progression4 · 0.00% win
Thrallmancer Banished · progression3 · 0.00% win
Joined ULACYLON: Lightbringers · welcome0 · 0.00% win
Tyrant Slayer · progression0 · 0.00% win
Conquer and Divide · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8310091.525 August 2026 — 100 % liked26 September 2026 — 100 % liked26 October 2026 — 83 % liked25 August 202626 October 2026
3 measurements spanning 61 days, net -17. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–103 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 02:0983-17
26 Sept 2026, 02:03100no change
25 Aug 2026, 22:02100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.