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Become a Sniper Simulator

Become a Sniper Simulator

A Roblox experience owned by Rivrs x Sim.

SimulatorENsnipersimulatorpet collection

Become a Sniper Simulator is a Roblox experience created on 2025-02-28. It has recorded 4,473,828 lifetime visits and 16,850 favorites. The title holds a 94% like percentage. Currently, zero users are playing. No specific genre is assigned in the data.

Description (written by the developer; not a statement by this register)

🎯 Become the Ultimate Sniper and Unlock New Zones! 🔫 🎯 Sharpen your aim and master the art of sniping! 🔧 Upgrade your rifle to hit targets with precision! 💥 Take down enemies to unlock powerful new areas! 🐾 Collect pets to boost your shooting skills! 🔥 EVERY WEEK = NEW UPDATE! 🔥 Update 1: 2 new zones + 30 new pets + 10 new snipers + many bug fixes ✨ Premium players get a +10% boost! 💪 🎉 Join the group to get a FREE OP PET! 🎯✨ 🔗 https://www.roblox.com/communities/32732262/RIVRS-Games#!/

Last updated by the developer 30 Jun 2026, 02:51 UTC.

0
playing (measured 10 Aug 2026, 14:15 UTC)
4,473,828
lifetime visits
94%
liked (32,312 👍 / 2,094 👎)
16,832
favourites (3.8 per 1k visits)
28 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Lucky
999 R$
+7 Pet Equip
899 R$
x2 Wins
777 R$
Super Lucky
549 R$
x8 Hatch
449 R$
VIP
339 R$
x2 Rebirths
299 R$
x2 Power
259 R$
+4 Pet Equip
229 R$
Lucky
199 R$
+50 Pet Storage
199 R$
Teleport
139 R$
+25 Pet Storage
89 R$
x3 Hatch
69 R$
+2 Pet Equip
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Deployment · welcome1,162,116 · 100.0% win
Sandstorm Survivor · other270,615 · 50.0% win
Frostfront Operative · other193,219 · 33.3% win
City Striker · other158,560 · 22.2% win
Skyline Sniper · other123,173 · 16.7% win
Jungle Phantom · other104,240 · 22.5% win
Echoes of War · other77,731 · 16.7% win
Neon Hunter · other59,773 · 11.3% win
Haunted Funfair · other50,572 · 11.1% win
Canyon Commander · other44,467 · 5.6% win
Dockside Enforcer · other37,733 · 5.6% win
Room Cleared33,137 · 0.00% win
Rail Rage · other29,840 · 0.00% win
Scrap King · other26,031 · 0.00% win
Biohazard Veteran · progression23,562 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked13 September 2026 — 94 % liked3 October 2026 — 94 % liked23 October 2026 — 94 % liked14 August 202623 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 02:3794no change
3 Oct 2026, 02:3594no change
13 Sept 2026, 02:3494no change
3 Sept 2026, 02:3394no change
24 Aug 2026, 02:3294no change
14 Aug 2026, 02:3194first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.