BACKROOMS: NO ESCAPE (WORK IN PROGRESS)
A Roblox experience owned by BACKROOMS : NO ESCAPE.
HorrorENbackroomsliminal spaceshorror exploration
Description (written by the developer; not a statement by this register)
We are planning to this game have at least 50 levels!. Developers of this game : bathy196 , coemshard621 , Haso31311111 (a.k.a. killamane) We are working hard on this game please give a like to us! Update log: Reworked Level 2. Added levels: 1, 2 ,3, 4 ,5, 6, 7, 8, 9, 10, The Icy Rooms , The Liminal Hotel, 188, 37. The Metro, Level Fun =), Level !, 0.2 . Enigmatic Level: ''The End.'' (You can go here from level 3) Enigmatic Level: ''The Hub!'' (You can go here from level 1) This game currently has 22 levels. ⚠️THIS GAME IS STILL BEING UPDATED⚠️ We are planning to add enigmatic levels like: The Void and more! Negative levels are going to get added too. This game is in a very early state! Most of the bugs are fixed. Controls: Press F key to unlock the mouse. Press M key to disable VHS effect.
Last updated by the developer 4 Jan 2026, 13:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 8 Sept 2026, 14:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.