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Enormous Horrifying Hyperpig Consolidation

Enormous Horrifying Hyperpig Consolidation

A Roblox experience owned by Eclipsed Souls Studios.

HorrorENhorrorcollectiblessurvival

Description (written by the developer; not a statement by this register)

Collect all 7 paintings to win! Like the game and join the group giveaway for top 10 players on the leaderboard at 1k likes *1k robux for each person in the top 10*!! Another fun horror game in which you have to survive from hyperpigmentation :) Hide from hyperpigmentation currently is on v1 join the group to give feedback and ideas Update Logs: (03/1/25) New pass added "Become Hyperpigmentation". (03/1/25) I advise you to play with the sound on so that you don't miss anything. Create a free VIP server and play alone or with friends for the best experience. Leave a like if you enjoy this game! Good luck!

Last updated by the developer 8 Mar 2025, 08:35 UTC.

0
playing (measured 18 Aug 2026, 13:19 UTC)
217
lifetime visits
100%
liked (4 👍 / 0 👎)
3
favourites (13.8 per 1k visits)
28 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 13:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Become Hyperpigmentation
1,500 R$
Rainbow Carpet
49 R$
Speed Coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome79 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.