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🔴 Poppy Playtime Tower

🔴 Poppy Playtime Tower

A Roblox experience owned by Rean Fun Games.

ObbyENhorrorpoppy playtimeparkour

Description (written by the developer; not a statement by this register)

🔴 [Poppy Playtime Tower] [Commands] | Use /korblox or /headless to equip those! Embark on a nerve-wracking climb through the abandoned Poppy Playtime factory tower! Navigate through eerie, blocky landscapes filled with challenging obstacles and precarious platforms. Leap over gaps, avoid hidden traps, and stay sharp as you ascend the tower’s dark, mysterious floors. With every step, the factory’s secrets grow more unsettling can you reach the top without falling into the dangers that lurk ahead? Like the game and make sure to favorite! 10 Likes = Next Update with more Tower! Made by: Rean Fun Games tags: obby, tower, easy obby, hard obby, parkour

Last updated by the developer 19 Mar 2025, 20:04 UTC.

0
playing (measured 1 Nov 2026, 08:45 UTC)
4,209
lifetime visits
58%
liked (7 👍 / 5 👎)
14
favourites (3.3 per 1k visits)
1 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Nov 2026, 08:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$
Speed Coil
75 R$
Jump Boost
50 R$
Bloxy Cola
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Finished · progression92 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.