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Japanese Hangout

Japanese Hangout

A Roblox experience owned by Maxico community.

Social & hangoutENchillroleplayjapanese_aesthetic

Description (written by the developer; not a statement by this register)

🌸 Welcome to Japanese Hangout! 🌸 join our group for a fan tag!!! Step into a relaxing Japanese-inspired world where you can chill, meet new friends, and enjoy good vibes! Explore stunning cherry blossom gardens, traditional tea houses, and peaceful Zen spaces. Whether you’re here to chat, roleplay, or just vibe, this is the perfect place for you! ✨ Features: 🏮 Beautiful Japanese scenery & chill atmosphere 🍵 Tea houses, torii gates, and bamboo forests 🎏 Emotes & interactive areas to hang out 💎 VIP & Mod Passes available! Unlock exclusive perks and show off your status! Join now and experience the ultimate Japanese Hangout! 🇯🇵💮

Last updated by the developer 7 Jul 2025, 18:36 UTC.

0
playing (measured 15 Aug 2026, 19:15 UTC)
256
lifetime visits
90%
liked (9 👍 / 1 👎)
4
favourites (15.6 per 1k visits)
1 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 19:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
165 R$
VIP
159 R$
VIP Admin
129 R$
MODERATOR Admin
120 R$
Magic Carpet
99 R$
Gravity coil
60 R$
Speed Coil
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome156 · 0.00% win
A Friend Joined! · social13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.