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Psychic 🔊

Psychic 🔊

A Roblox experience owned by 0 ARPPU Games.

RoleplayENroleplaysocial hangouttrolling mechanics

Description (written by the developer; not a statement by this register)

👋 Welcome to Psychic! Psychic is a roleplay hangout game where you can chat with others. Play as a psychic who can tell other people's futures and facts about them or be a client curious about what events await you! 🔥 Set the building on fire 👮‍♂️ Jail your clients 😂 Fart all (TROLL) ☢️ Nuke the server 🛠️ Free gear! Join our group to get it. 🔊 You do not need VC to play this game but it is recommended! 👍 LIKE the game and JOIN GROUP for more updates Inspired by the interview and therapy Disclaimer: This is meant to be a light hearted game! If you need to talk to someone seriously please seek professional help.

Last updated by the developer 2 Dec 2025, 18:46 UTC.

0
playing (measured 10 Aug 2026, 21:04 UTC)
229,472
lifetime visits
93%
liked (904 👍 / 68 👎)
1,880
favourites (8.2 per 1k visits)
1 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox
399 R$
Alchemist
299 R$
Broomstick
249 R$
Slap Hand
199 R$
Magic Wand
199 R$
Rocket Chair
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Psychic · other185,756 · 100.0% win
??? · other4,066 · 0.00% win
Witnessed a power outage · other3,807 · 0.00% win
Witnessed a fire · other2,281 · 0.00% win
Witnessed a nuke · other1,610 · 0.00% win
Witnessed a flood · progression1,452 · 0.00% win
Unlucky · other720 · 0.00% win
Got jailed · other445 · 0.00% win
Cause a power outage · other264 · 0.00% win
Started a fire · other164 · 0.00% win
Sent a player to jail · other140 · 0.00% win
Started a flood · other106 · 0.00% win
Launched a nuke · other69 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9315 August 2026 — 93 % liked25 August 2026 — 93 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 03:3393no change
15 Aug 2026, 03:1793first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

psychic.fandom.com0 active editors · 763 edits
55 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.