Sword Fight for UGC
A Roblox experience owned by Catastropha.
SimulatorENpoint-basedugc rewardscode redemption
Sword Fight for UGC is a simulator experience created on March 2, 2025. It has accumulated 1,240,792 lifetime visits and holds 207,213 favorites. Currently, one user is playing. The experience maintains an 82 percent like percentage. The game focuses on point accumulation mechanics and UGC rewards.
Description (written by the developer; not a statement by this register)
Sword Fight for UGC! 🍭 Gain points or steal points! Every 1 second you gain +1 Points. LIMITED UGCS WEEKLY Use code this for free points in game : WELCOME FREEPOINTS FREEUGC SorryForBugs Follow the creators for 25K points. Premium users earn x2 more points. Join the Group for extra points and in game rewards ✅ https://www.roblox.com/share/g/35566231 Found bugs? Report them in the group or communication server.
Last updated by the developer 29 May 2026, 18:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 13:50 | 82 | no change |
| 14 Aug 2026, 13:49 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.