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[๐Ÿ’R15] Harajuku Igari Outfits Girl

[๐Ÿ’R15] Harajuku Igari Outfits Girl

A Roblox experience owned by Kaedru.

Fighting & PvPENfashionavatar customizationtry-on

Description (written by the developer; not a statement by this register)

each harajuku-inspired shop color coded to your desire! --> UPDATES PERIODICALLY --> more oufits coming, map still under construction! ๐Ÿค likes and favorites are very appreciated ๐Ÿค r6 and r15 -> r15 heavily recommended! ๐Ÿค click any outfit to inspect ๐Ÿค all purchases go into your inventory ๐Ÿค join the group for more games! important note: we don't own some of the outfits nor UGC in the game. all rights and credits belong to the creators! if you want your UGC or outfit removed please let us know on the group wall ASAP and we will take it out!! credits to clo, and outfit creators for the game icons & thumbnail tags: harajuku, thrift, vintage, gyaru, japanese, r15 outfits, 2000, nana, girls, try on, igari, mori kei, himekaji, try on, homestore, clothing, girly kei, matching avatars, love, roma gyaru, ๅฐ‘ๅฅณ, grunge, tokyo, city, r6, ใ‚ขใƒ‹ใƒก, evade, catalog, emo, harajuku, fisch, evade, blade ball, heisei retro

Last updated by the developer 14 May 2026, 03:44 UTC.

0
playing (measured 15 Aug 2026, 09:01 UTC)
1,668
lifetime visits
88%
liked (14 ๐Ÿ‘ / 2 ๐Ÿ‘Ž)
159
favourites (95.3 per 1k visits)
2 March 2025
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 09:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome to harajuku street! ยท welcome1,204 ยท 100.0% win
you met one of the owners! ยท social2 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.