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packaged [ALPHA]

packaged [ALPHA]

A Roblox experience owned by JamJonity.

AdventureENmysterynarrativealpha

Description (written by the developer; not a statement by this register)

warning: this game can be challenging at times you are a new mailman who is tasked to deliver 4 packages. however, something seems off as the disappearance of the previous mailman becomes increasingly more suspicious.. for some reason, you MUST deliver the last package we will update the game regularly and add new stages vest outfit created by: funnynicenatcha inspired by: Dangerous Truck Driving All characters are made up

Last updated by the developer 16 Apr 2026, 03:54 UTC.

0
playing (measured 30 Aug 2026, 04:34 UTC)
1,372
lifetime visits
92%
liked (12 👍 / 1 👎)
20
favourites (14.6 per 1k visits)
2 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
30 Aug 2026, 04:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

gangstalicious supercar
250 R$
invincibility
200 R$
2x mail multiplier
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

becoming a postal worker for amazook · other1,063 · 0.00% win
The Hood Council · other65 · 0.00% win
u met grandma · other24 · 0.00% win
u met dellor · other15 · 0.00% win
you found Lebobo.... · secret9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9230 August 2026 — 92 % liked29 October 2026 — 92 % liked30 August 202629 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Oct 2026, 04:3692no change
30 Aug 2026, 04:3492first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.