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[BACK+LIMBO - EVERYONE FREE/COINS] New Chaos

[BACK+LIMBO - EVERYONE FREE/COINS] New Chaos

A Roblox experience owned by New Chaos.

Fighting & PvPENMarvelPvPSuperheroes

Description (written by the developer; not a statement by this register)

Embark on an extraordinary adventure in a fan-made PvP game. Form your ideal alliance of superheroes and villains, each with distinct abilities and powers. Immerse yourself in thrilling combat scenarios where skill and strategy are essential to earn coins and unlock new characters. 🎮 Remastered version in progress! ⚠️ This game may require a more advanced device to play; optimizations are constantly being made. ⭐ Join the Roblox group to increase the time you receive in-game coins! ⭐ Leave a like if you enjoyed playing! Want to suggest something? Join our social media platforms and also get access to exclusive reveals and information! Tags: Wanda Maximoff, Scarlet Witch, Marvel New Journey, heroes, WandaVision, PvP, Audrey

Last updated by the developer 10 Aug 2026, 13:44 UTC.

25
playing (measured 11 Aug 2026, 05:47 UTC)
344,976
lifetime visits
81%
liked (740 👍 / 168 👎)
1,975
favourites (5.7 per 1k visits)
2 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:4724first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation pass
60 R$
VIP
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome97,868 · 0.00% win
Rich · other35 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

818482.515 August 2026 — 84 % liked25 August 2026 — 84 % liked4 September 2026 — 83 % liked14 September 2026 — 82 % liked24 September 2026 — 83 % liked4 October 2026 — 83 % liked14 October 2026 — 82 % liked24 October 2026 — 81 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 04:0481-1
14 Oct 2026, 04:0382-1
4 Oct 2026, 04:0283no change
24 Sept 2026, 04:0183+1
14 Sept 2026, 02:1782-1
4 Sept 2026, 02:1683-1
25 Aug 2026, 00:3484no change
15 Aug 2026, 00:3484first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.