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Tower disappears every 10 seconds

Tower disappears every 10 seconds

A Roblox experience owned by 로블록스 문화부.

OtherEN

Tower disappears every 10 seconds is an other genre Roblox experience created on 2025-03-02. It has 11,167,006 lifetime visits, 14,701 favorites, and a 74% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Does the tower become transparent every 10 seconds?

Last updated by the developer 30 Jul 2025, 09:13 UTC.

0
playing (measured 10 Aug 2026, 14:00 UTC)
11,167,006
lifetime visits
74%
liked (6,993 👍 / 2,492 👎)
14,695
favourites (1.3 per 1k visits)
2 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD
2,299 R$
donate
500 R$
donate
500 R$
wow troll!!!!!!!!!!!!!!!!!!!!!!!!
499 R$
jump
399 R$
speed
299 R$
donate
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stop. · other10,933 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7413 August 2026 — 74 % liked2 September 2026 — 74 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:3674no change
13 Aug 2026, 19:3474first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.