[GET A JOB] Duckies Kingdom 💛
A Roblox experience owned by Fireflies' Kingdom.
RoleplayENwork simulationroleplayduck theme
Description (written by the developer; not a statement by this register)
🦆 Duckie’s Kingdom Welcome to Duckie’s Kingdom, a fully-staffed, role-based experience where every shift counts. Whether you're a new hire greeting guests or a high-ranking officer keeping order, your job matters. Work, earn XP, get promoted, unlock new privileges — or risk strikes if you slack, troll, or break the rules. 🧠 This isn’t just another roleplay — it's a functioning system with ranks, quotas, strikes, and live award sessions every 2 hours. ✨ There's always something happening in the kingdom: a surprise inspection, a rank-up moment, or someone getting fired publicly (oops). 🔑 What can you expect? 💼 Realistic work-based roleplay 🎖️ XP system & auto promotions ⚠️ Strikes, bans, and performance monitoring 🕑 Award sessions every 2 hours 👀 Custom emotes, faces, and shift tools and more! tags! work rp, realistic job game, rank up, xp system, shift roleplay, duck roleplay, kingdom jobs, moderation system, strike system, roblox work game, auto rank game, role system.
Last updated by the developer 25 Jun 2026, 13:58 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 14:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.