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Project: Deep Sectors

Project: Deep Sectors

A Roblox experience owned by LoneJ Studios.

Description (written by the developer; not a statement by this register)

Project: Deep Sectors is a action-adventure game where you step into the shoes of a DRC operative, exploring abandoned facilities to recover lost data, technologies, and secrets. [Game is clearly not finished and only published for my friends and others to see.]

Last updated by the developer 4 Aug 2026, 04:01 UTC.

0
playing (measured 6 Sept 2026, 06:17 UTC)
678
lifetime visits
83%
liked (5 👍 / 1 👎)
7
favourites (10.3 per 1k visits)
2 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 06:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Placeholder Gamepass
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other11 · 0.00% win
Enlightened · other8 · 0.00% win
Corgan Approved · other4 · 0.00% win
Gamebrick Approved · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.