Unintentional Mobility Obby
A Roblox experience owned by Von Bot Industries.
ObbyENglitchridingpuzzlebike physics
Description (written by the developer; not a statement by this register)
This obby utilizes the infamously glitchy Mike's Bike to traverse various obstacles and obstructions. This game is equally a puzzle game as it is an obby game. There are very few games on roblox that use glitchriding tools, but this is one of them, so be sure to read the instructions presented to you in the game before you start calling names. Every stage was tested and completed by me at minimum 5 times before they were finalized, so they all work. Just ask the winners. There is also no saving in this game since it can be easily beaten in under 40 minutes once you know how the bike and materials work. Based on Unintentional Mobility: https://www.roblox.com/games/3330435432/Unintentional-Mobility-Read-Bottom-of-Desc Current bugs: Spawn points will not work if you leave and come back on the same server (you'll have to join a new one.) The spinners on the racetrack level sometimes dont do damage ALL GAMEPASS GEARS trivialize the game and allow skipping entire levels.
Last updated by the developer 30 Apr 2026, 20:57 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 06:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.